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Moana - Kakamora's barge - environment lookdev

Super exciting sequence I got the chance to work on. Sara Cembalisty did a first pass on it and then me and Victor Hugo Queiroz took over the sequence to keep developing and pushing things as you see in the movie.

I worked mainly on the 2 barges, being responsible for polish and balance them and also develop the tecnical and visual solution for the junk, which was pretty indefined.

The big barge I splited with victor hugo Queiroz (sails was also victor). After the assets was done we worked on all close ups and specific things the sequence required.
Sequence is around 140 shots.

all images copyright @ Disney Animation Studio

Example of Xgen work done in one of the barges. The tecnical and  and visual solution  was done for all the junk in the sequence. The biggest challenge was to create something that holds up for all the different shots.

Example of Xgen work done in one of the barges. The tecnical and and visual solution was done for all the junk in the sequence. The biggest challenge was to create something that holds up for all the different shots.

Kakamora Barge - Look Development